/*
 *	Copyright (c) 2009, libBasement
 *	All rights reserved.
 *	
 *	Redistribution and use in source and binary forms, with or without modification,
 *	are permitted provided that the following conditions are met:
 *	
 *	Redistributions of source code must retain the above copyright notice,
 *	this list of conditions and the following disclaimer.
 *	Redistributions in binary form must reproduce the above copyright notice,
 *	this list of conditions and the following disclaimer in the documentation
 *	and/or other materials provided with the distribution.
 *	Neither the name of the <ORGANIZATION> nor the names of its contributors may
 *	be used to endorse or promote products derived from this software without
 *	specific prior written permission.
 *	THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 *	AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 *	THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 *	ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
 *	FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 *	(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *	LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 *	ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 *	(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 *	SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include <BasementDefines.h>
#include <BLog.h>
#include <new>
#include <BAllocator.h>

#ifndef BObject_h
#define BObject_h 1

#define __BObjectStandardFunctions(Class) static Class *alloc(Allocator allocator = Allocator::Default) { Class *instance = (Class *)(new(allocator) Class); return instance; } \
Class() : Object() {} \
virtual ~Class() { this->dealloc(); }

namespace Basement
{
	class Object;
	class String;
	Object *$(Object *object);
	Object *$s(Object *object);
	
	class Object
	{
	protected:
		Integer _retainCount;
		bool _isConstant;
		Allocator _allocator;
		
		void *operator new(size_t size, Allocator allocator);
		void operator delete(void *self);
	public:
		
		//Creation
		Object() { _isConstant = (_allocator != Allocator::null); }
		virtual ~Object();
		
		static Object *alloc(Allocator allocator = Allocator::Default) { Object *instance = (Object *)(new(allocator) Object); return instance; }
		virtual Object *init();
		
		template<class T>
		static T *create() { return (T *)T::alloc()->init();}
		
		virtual Object *copy() { return Object::create< Object >(); };
		
		//Memory Management
		virtual Object *retain();
		virtual Object *autorelease();
		virtual void release();
		virtual Integer retainCount();
		virtual UInteger hash();
		
		template<class T>
		T retain() { return (T)this->retain(); }
		
		template<class T>
		T autorelease() { return (T)this->autorelease(); }
		
		virtual void dealloc();
		
		//Equality
		virtual bool isEqual(Object *other);
		virtual bool isEqualTo(Object *other) { return this->isEqual(other); }
		
		//Introspection
		virtual String *description();
		virtual const char *className() { return typeid(this).name(); }
		
		//Theoretical KVC
		virtual void willChangeValueForKey(String *key);
		virtual void didChangeValueForKey(String *key);
		
		virtual void setValueForKey(Object *value, String *key);
		virtual Object *valueForKey(Object *value, String *key);
	};
}

#endif /* BObject_h */
